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ee4f5dba
by Henri Verbeet at 2026-04-22T15:55:20+02:00
tests/d3d12: Test depth/stencil SRV resource creation.
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f86ca5f6
by Henri Verbeet at 2026-04-22T15:58:41+02:00
vkd3d: Retry depth/stencil formats after checking vkd3d_formats[] in vkd3d_get_format().
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9857977a
by Henri Verbeet at 2026-04-22T15:59:11+02:00
tests/shader_runner_vulkan: Maintain our own format mapping.
Instead of relying on vkd3d_get_vk_format(). We mainly want this for the
aspect mask, particularly once we start introducing combined
depth/stencil formats in the next commit.
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19b73446
by Henri Verbeet at 2026-04-22T15:59:11+02:00
tests/hlsl: Add a stencil clear/copy/load test.