45720593
by Elizabeth Figura at 2026-05-15T16:46:49+02:00
vkd3d-shader/hlsl: Use hlsl_clone_semantic() in hlsl_type_clone().
In particular, make sure we propagate raw_name.
This fixes a failure in d3d10 tests introduced by
67aeb9df1967d866d4582ea39ff5761b6f8285a3, which had the effect of cloning types
to add CONST when we previously did not.
More conceptually, this fixes a regression from
1124ea46eec70879b934dd0bb636427624306bb0.