-
b6403110
by Shaun Ren at 2026-03-19T19:12:15+01:00
vkd3d-shader/fx: Support compute shaders in get_fx_4_type_name().
-
17a8f62e
by Shaun Ren at 2026-03-19T19:12:15+01:00
vkd3d-shader/hlsl: Support compute shaders in hlsl_new_compile().
-
fa20a7da
by Shaun Ren at 2026-03-19T19:16:11+01:00
tests/hlsl: Add some compute shader effect tests.
-
5a39d274
by Shaun Ren at 2026-03-19T19:17:45+01:00
vkd3d-shader/hlsl: Validate group barrier calls in sm4_generate_vsir_instr_sync().
Rather than during parsing, since these can be used in compute shaders
as a part of an effect shader.