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c00df311
by Francisco Casas at 2026-06-15T13:51:51+02:00
tests/hlsl: Add additional half declaration tests.
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7bd1319d
by Francisco Casas at 2026-06-15T14:19:52+02:00
vkd3d-shader/hlsl: Introduce a compatibility flag to handle half globals as float.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58587
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e0db22a0
by Francisco Casas at 2026-06-15T14:39:12+02:00
tests/hlsl: Add tests with half arithmetic expressions.
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72e537c1
by Francisco Casas at 2026-06-15T14:40:30+02:00
vkd3d-shader/hlsl: Support half arithmetic operations in shader model 4 and 5.
Unlike shader model 1-3, where the _pp modifier appears, there doesn't
seem to be any difference between how half and float expressions are
compiled in shader model 4 and 5.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58587