-
9d64fb39
by Elizabeth Figura at 2026-07-20T18:32:19+02:00
tests/hlsl: Add a v# indexing shader test.
-
ea2f3049
by Elizabeth Figura at 2026-07-20T18:32:27+02:00
vkd3d-shader/glsl: Copy outputs using their element index in shader_glsl_shader_epilogue().
The relevant code seems to have been written before I/O normalization;
update it.
-
1cab3958
by Elizabeth Figura at 2026-07-20T18:32:27+02:00
vkd3d-shader/glsl: Declare separate variables for each input signature element.
This will be necessary for arrayed inputs.
-
08eb46ef
by Elizabeth Figura at 2026-07-20T18:32:27+02:00
vkd3d-shader/glsl: Handle arrayed inputs.
-
5e10d9fa
by Elizabeth Figura at 2026-07-20T18:33:07+02:00
vkd3d-shader/glsl: Implement support for indirect input register addressing.