[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Remove a redundant hlsl_types_are_equal().
June 9, 2026
6:55 a.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 3e6b4492 by Elizabeth Figura at 2026-06-09T13:45:50+02:00 vkd3d-shader/hlsl: Remove a redundant hlsl_types_are_equal(). add_cast() already checks for that. - - - - - 1 changed file: - libs/vkd3d-shader/hlsl.y View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/3e6b4492b40af6b8336ba87a6c7207... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/3e6b4492b40af6b8336ba87a6c7207... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)