newer
Jacek Caban : ddraw/tests: Don't...

Henri Verbeet : wined3d: Store a gl_info pointer in struct shader_glsl_ctx_priv.

Show replies by date

2253
Age (days ago)
2253
Last active (days ago)

List overview

0 comments
1 participants

Add to favorites Remove from favorites

tags

participants (1)

  • Alexandre Julliard