[Git][wine/vkd3d][master] vkd3d-shader/ir: Introduce a separate register type for oPts.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: f2539fd7 by Elizabeth Figura at 2026-06-16T14:40:27+02:00 vkd3d-shader/ir: Introduce a separate register type for oPts. Keeping the indexed RASTOUT for this is a bit awkward and requires some special code in the spirv backend; a separate non-indexed register type allows us to reuse get_spirv_builtin_for_register(). - - - - - 4 changed files: - libs/vkd3d-shader/d3d_asm.c - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/spirv.c - libs/vkd3d-shader/vkd3d_shader_private.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f2539fd773efd8cc3c4337a2dad769... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f2539fd773efd8cc3c4337a2dad769... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)