[Git][wine/vkd3d][master] 4 commits: tests/hlsl_d3d12: Release the shader blobs on error paths in the reflection tests.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: ef98317a by Henri Verbeet at 2026-06-25T13:36:31+02:00 tests/hlsl_d3d12: Release the shader blobs on error paths in the reflection tests. - - - - - d7ef8063 by Henri Verbeet at 2026-06-25T13:36:31+02:00 tests/hlsl_d3d12: Add some basic thread group size reflection tests. - - - - - 562f2af1 by Henri Verbeet at 2026-06-25T13:36:31+02:00 vkd3d-utils: Require version 40 for compute shader support. Somewhat curiously, version 40 also appears to support shader model 5.1 compute shaders. - - - - - 13841e51 by Henri Verbeet at 2026-06-25T13:36:31+02:00 vkd3d-utils: Implement d3d12_reflection_GetThreadGroupSize(). - - - - - 2 changed files: - libs/vkd3d-utils/reflection.c - tests/hlsl_d3d12.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/aa4ca8ddfb13c775d667ff0ba1214... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/aa4ca8ddfb13c775d667ff0ba1214... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)