Re: [2/2] wined3d: For ps_2_0 and higher, call shader_get_registers_used() in IWineD3DPixelShaderImpl_SetFunction
by Stefan Dösinger June 8, 2007
by Stefan Dösinger June 8, 2007
June 8, 2007
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Re: ole32: Remove stack-based string buffer inFileMonikerImpl_DecomposePath
by Dmitry Timoshkov June 7, 2007
by Dmitry Timoshkov June 7, 2007
June 7, 2007
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June 7, 2007
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June 7, 2007
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Re: wined3d [1/5]: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query
by Phil Costin June 7, 2007
by Phil Costin June 7, 2007
June 7, 2007
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