2
1
March 29, 2009
1
0
1
0
Re: wined3d [try 2]: SetDepthStencilSurface is always called when AutoDepethStencilBuffer is enabled
by Stefan Dösinger March 29, 2009
by Stefan Dösinger March 29, 2009
March 29, 2009
3
2
March 29, 2009
2
1
3
3
1
0
2
1
1
0
1
0