Re: [PATCH] user32: Fix error handling in MapWindowPoints, ClientToScreen and ScreenToClient and add tests for them.
by Dmitry Timoshkov Oct. 20, 2012
by Dmitry Timoshkov Oct. 20, 2012
Oct. 20, 2012
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1
Re: [PATCH] user32: Fix error handling in MapWindowPoints, ClientToScreen and ScreenToClient and add tests for them.
by Dmitry Timoshkov Oct. 20, 2012
by Dmitry Timoshkov Oct. 20, 2012
Oct. 20, 2012
2
1
1
0
Re: [PATCH 3/5] wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend.
by Matteo Bruni Oct. 19, 2012
by Matteo Bruni Oct. 19, 2012
Oct. 19, 2012
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2
Oct. 19, 2012
3
5
Re: vcomp: single-threaded implementation of _vcomp_fork (try 6)
by Alexandre Julliard Oct. 19, 2012
by Alexandre Julliard Oct. 19, 2012
Oct. 19, 2012
1
0
Re: [PATCH 1/3] ntdll: Implement nanosecond precision file time storage.
by Alexandre Julliard Oct. 19, 2012
by Alexandre Julliard Oct. 19, 2012
Oct. 19, 2012
1
0
2
1
Re: [PATCH] user32: Add tests showing that MapWindowPoints, ClientToScreen and ScreenToClient never fail.
by Daniel Santos Oct. 19, 2012
by Daniel Santos Oct. 19, 2012
Oct. 19, 2012
3
3
Re: [PATCH 2/7] gdi32/tests: Fixed broken bitmap font metrics test on CJK locales.
by Qian Hong Oct. 18, 2012
by Qian Hong Oct. 18, 2012
Oct. 18, 2012
1
0