wine-devel@list.winehq.org
February 2014
- 63 participants
- 247 discussions
Re: [PATCHv4 2/3] wined3d: Use an rbtree for storing shaders for texture format conversion/blitting
by Henri Verbeet Feb. 17, 2014
by Henri Verbeet Feb. 17, 2014
Feb. 17, 2014
4
5
Re: [PATCHv5 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Henri Verbeet Feb. 17, 2014
by Henri Verbeet Feb. 17, 2014
Feb. 17, 2014
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0
Feb. 17, 2014
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1
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4
Feb. 16, 2014
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2
Feb. 16, 2014
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Feb. 16, 2014
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1
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Re: [PATCH 1/7] wined3d: Restore the pixel format of the window whose pixel format was actually changed. (try 2)
by Henri Verbeet Feb. 15, 2014
by Henri Verbeet Feb. 15, 2014
Feb. 15, 2014
2
2
2
4
Re: xmllite: Don't fail the whole parsing process because of unsupported 'xmlns' attribute.
by Nikolay Sivov Feb. 14, 2014
by Nikolay Sivov Feb. 14, 2014
Feb. 14, 2014
2
1
1
0
Re: [PATCH 4/7] ddraw/tests: Test that DirectDraw7 doesn't modify the pixel format of the window it targets.
by Henri Verbeet Feb. 14, 2014
by Henri Verbeet Feb. 14, 2014
Feb. 14, 2014
1
0
Re: [PATCH 4/7] ddraw/tests: Test that DirectDraw7 doesn't modify the pixel format of the window it targets.
by Henri Verbeet Feb. 14, 2014
by Henri Verbeet Feb. 14, 2014
Feb. 14, 2014
1
0
Re: [PATCH 5/5] d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions.
by Henri Verbeet Feb. 14, 2014
by Henri Verbeet Feb. 14, 2014
Feb. 14, 2014
2
1