April 8, 2014
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Re: [PATCH 5/5] d3d9/tests: Use a separate device for release_buffer_test().
by Marvin April 8, 2014
by Marvin April 8, 2014
April 8, 2014
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April 8, 2014
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Re: [PATCH 3/5] d3d9/tests: Use a separate device for g16r16_texture_test().
by Marvin April 8, 2014
by Marvin April 8, 2014
April 8, 2014
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Re: [PATCH 2/5] d3d9/tests: Use a separate device for pixelshader_blending_test().
by Marvin April 8, 2014
by Marvin April 8, 2014
April 8, 2014
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Re: [PATCH 1/5] d3d9/tests: Use a separate device for texture_transform_flags_test().
by Marvin April 8, 2014
by Marvin April 8, 2014
April 8, 2014
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