1
0
Re: [PATCH 6/7] oleacc: Add IOleWindow::GetWindow implementation in default client accessible object
by Marvin May 15, 2014
by Marvin May 15, 2014
May 15, 2014
1
0
Re: [PATCH 4/7] oleacc: Add IOleWindow interface stub to default client accessible object
by Marvin May 15, 2014
by Marvin May 15, 2014
May 15, 2014
1
0
May 15, 2014
3
3
1
0
Re: [PATCH 2/7] oleacc: Don't return partial data in GetRoleTextA if buffer is too small
by Marvin May 15, 2014
by Marvin May 15, 2014
May 15, 2014
1
0
1
0
May 15, 2014
1
0
May 15, 2014
1
0
May 15, 2014
1
0
May 15, 2014
1
0
1
0
Re: [PATCH 1/5] d3d9/tests: Test GetData behavior with various size values. (try 4)
by Henri Verbeet May 14, 2014
by Henri Verbeet May 14, 2014
May 14, 2014
2
1
Re: oleaut32: Added debugstr_variant helper for better debug traces.
by Michael Stefaniuc May 14, 2014
by Michael Stefaniuc May 14, 2014
May 14, 2014
2
1
2
1
2
1
3
6
1
0
1
0
Re: [PATCH] ntdll: Pad the FILE_*_DIRECTORY_INFORMATION with zero bytes
by Alexandre Julliard May 13, 2014
by Alexandre Julliard May 13, 2014
May 13, 2014
2
1
Re: [PATCH 3/5] wined3d: Always store the palette index in the alpha component.
by Henri Verbeet May 13, 2014
by Henri Verbeet May 13, 2014
May 13, 2014
2
3
1
0
Re: [PATCH 1/5] d3d9/tests: Test GetData behavior with various size values. (try 3)
by Henri Verbeet May 12, 2014
by Henri Verbeet May 12, 2014
May 12, 2014
2
1
Re: testbot/log2revtimes: Add a script to extract the VM revert times from the WineTestBot log and prepare them for analysis.
by Francois Gouget May 12, 2014
by Francois Gouget May 12, 2014
May 12, 2014
1
0
May 12, 2014
1
0