Re: [PATCH 2/5] wined3d: Handle the SM4 SV_POSITION pixel shader input semantic in the GLSL shader backend.
by Stefan Dösinger Jan. 19, 2015
by Stefan Dösinger Jan. 19, 2015
Jan. 19, 2015
2
1
Jan. 19, 2015
1
0
Re: [PATCH (try 3) 2/2] dpvoice: Turn GetCompressionTypes into a semi-stub.
by Stefan Dösinger Jan. 18, 2015
by Stefan Dösinger Jan. 18, 2015
Jan. 18, 2015
2
4
Re: [2/3] msi: Open 32-bit component registry keys with KEY_WOW64_32KEY flag. (try 2)
by Marvin Jan. 18, 2015
by Marvin Jan. 18, 2015
Jan. 18, 2015
1
0
Re: user32: Allocate memory based on HICON instead of DWORD to fix 64 bit problems
by Stefan Dösinger Jan. 18, 2015
by Stefan Dösinger Jan. 18, 2015
Jan. 18, 2015
1
0
Re: [PATCH (try 3) 2/2] dpvoice: Turn GetCompressionTypes into a semi-stub.
by Stefan Dösinger Jan. 16, 2015
by Stefan Dösinger Jan. 16, 2015
Jan. 16, 2015
1
0
Re: [PATCH (try 2) 1/2] dpvoice/tests: Add GetCompressionTypes tests.
by Stefan Dösinger Jan. 16, 2015
by Stefan Dösinger Jan. 16, 2015
Jan. 16, 2015
2
2
Re: [PATCH 4/5] opengl32: Store the OpenGL context version in the handle value.
by Alexandre Julliard Jan. 16, 2015
by Alexandre Julliard Jan. 16, 2015
Jan. 16, 2015
1
0
Re: iphlpapi: Set 0.0.0.0 as the IP and mask of disconnected interfaces
by Bruno Jesus Jan. 16, 2015
by Bruno Jesus Jan. 16, 2015
Jan. 16, 2015
1
0
2
1