1
0
Jan. 29, 2016
1
0
Re: [3/6] shell32/tests: Check the child process exit code and close the process handle.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
1
0
Jan. 28, 2016
1
0
Re: [1/6] shell32/tests: Reorder the functions to avoid forward declarations.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
1
0
Jan. 28, 2016
2
1
Re: [PATCH 2/2] shell32: Set the stream and storage attributes where needed.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
2
1
1
0
Re: [PATCH 6/7] wined3d: Validate stream_idx in wined3d_device_set_stream_source_freq().
by Henri Verbeet Jan. 28, 2016
by Henri Verbeet Jan. 28, 2016
Jan. 28, 2016
1
0
Jan. 28, 2016
1
0
Re: [PATCH 1/7] wined3d: Validate render state in wined3d_device_set_render_state().
by Henri Verbeet Jan. 28, 2016
by Henri Verbeet Jan. 28, 2016
Jan. 28, 2016
1
0
Re: [PATCH v2] ntoskrnl.exe: Implement IoGetDeviceProperty for DevicePropertyPhysicalDeviceObjectName
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
1
0
Jan. 28, 2016
2
1
Jan. 28, 2016
2
1
Re: [PATCH v2] winspool.drv: If the call to cupsPrintFile fails, print the cups error message.
by Huw Davies Jan. 28, 2016
by Huw Davies Jan. 28, 2016
Jan. 28, 2016
1
0
Re: [PATCH 5/7] ddraw/tests: Move other SetRenderState() tests to test_set_render_state().
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
1
0
Re: [PATCH 6/6] d3d8/tests: Test the creation of render targets with invalid multisample settings.
by Marvin Jan. 27, 2016
by Marvin Jan. 27, 2016
Jan. 27, 2016
1
0
Re: [PATCH 5/6] d3d8/tests: Port test_checkdevicemultisampletype() from d3d9.
by Marvin Jan. 27, 2016
by Marvin Jan. 27, 2016
Jan. 27, 2016
1
0
1
0
Jan. 27, 2016
1
0
Jan. 27, 2016
2
5
5
7
Jan. 27, 2016
1
0
1
0
1
0