Nov. 22, 2020
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Sept. 28, 2018
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Re: user32: Avoid -Wmisleading-indentation warnings and fix comments in comments in test_AppendMenu.
by Dmitry Timoshkov Aug. 11, 2016
by Dmitry Timoshkov Aug. 11, 2016
Aug. 11, 2016
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Re: [1/2 resend] user32/tests: Test DDE end to end with Chinese text which has latin characters begin.
by Alexandre Julliard Feb. 15, 2016
by Alexandre Julliard Feb. 15, 2016
Feb. 15, 2016
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1
Re: [PATCH 2/3] msvcp110: Add tr2_sys__Symlink implementation and test.
by Piotr Caban Feb. 11, 2016
by Piotr Caban Feb. 11, 2016
Feb. 11, 2016
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3
Feb. 11, 2016
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Re: [PATCH 1/6] d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
by Henri Verbeet Feb. 3, 2016
by Henri Verbeet Feb. 3, 2016
Feb. 3, 2016
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1
Re: comctl32: treeview: Fix crash when deleting the first visible item while bRedraw == false
by Nikolay Sivov Jan. 31, 2016
by Nikolay Sivov Jan. 31, 2016
Jan. 31, 2016
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Jan. 31, 2016
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Re: [PATCH 2/2] mscoree: call native DllEntryPoint when it is defined in COR header.
by Vincent Povirk Jan. 29, 2016
by Vincent Povirk Jan. 29, 2016
Jan. 29, 2016
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Re: [PATCH 3/6] d3d11/tests: Add a test for CheckMultisampleQualityLevels.
by Henri Verbeet Jan. 29, 2016
by Henri Verbeet Jan. 29, 2016
Jan. 29, 2016
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Re: [PATCH 6/6] d3d10core/tests: Test the creation of textures with invalid multisample settings.
by Józef Kucia Jan. 29, 2016
by Józef Kucia Jan. 29, 2016
Jan. 29, 2016
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1
Jan. 29, 2016
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Re: [PATCH v3] ntoskrnl.exe: Implement IoGetDeviceProperty for DevicePropertyPhysicalDeviceObjectName
by Alexandre Julliard Jan. 29, 2016
by Alexandre Julliard Jan. 29, 2016
Jan. 29, 2016
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Jan. 29, 2016
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Re: [PATCH 2/6] d3d11: Implement d3d10_device_CheckMultisampleQualityLevels().
by Józef Kucia Jan. 29, 2016
by Józef Kucia Jan. 29, 2016
Jan. 29, 2016
1
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Re: [PATCH] user32/tests: Add some expected WPARAM values to the SetFocusComboBox sequences
by Marvin Jan. 29, 2016
by Marvin Jan. 29, 2016
Jan. 29, 2016
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1
Jan. 29, 2016
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Re: [PATCH 3/3] bcrypt: Added BCRYPT_ALGORITHM_NAME property implementation.
by Hans Leidekker Jan. 29, 2016
by Hans Leidekker Jan. 29, 2016
Jan. 29, 2016
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Re: [5/6] shell32/tests: Test environment variable inheritance with ShellExecute().
by Marvin Jan. 29, 2016
by Marvin Jan. 29, 2016
Jan. 29, 2016
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Jan. 29, 2016
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Re: [3/6] shell32/tests: Check the child process exit code and close the process handle.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
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Jan. 28, 2016
1
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Re: [1/6] shell32/tests: Reorder the functions to avoid forward declarations.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
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0
Jan. 28, 2016
2
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Re: [PATCH 2/2] shell32: Set the stream and storage attributes where needed.
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
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Re: [PATCH 6/7] wined3d: Validate stream_idx in wined3d_device_set_stream_source_freq().
by Henri Verbeet Jan. 28, 2016
by Henri Verbeet Jan. 28, 2016
Jan. 28, 2016
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Jan. 28, 2016
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Re: [PATCH 1/7] wined3d: Validate render state in wined3d_device_set_render_state().
by Henri Verbeet Jan. 28, 2016
by Henri Verbeet Jan. 28, 2016
Jan. 28, 2016
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Re: [PATCH v2] ntoskrnl.exe: Implement IoGetDeviceProperty for DevicePropertyPhysicalDeviceObjectName
by Alexandre Julliard Jan. 28, 2016
by Alexandre Julliard Jan. 28, 2016
Jan. 28, 2016
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Jan. 28, 2016
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Jan. 28, 2016
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Re: [PATCH v2] winspool.drv: If the call to cupsPrintFile fails, print the cups error message.
by Huw Davies Jan. 28, 2016
by Huw Davies Jan. 28, 2016
Jan. 28, 2016
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Re: [PATCH 5/7] ddraw/tests: Move other SetRenderState() tests to test_set_render_state().
by Marvin Jan. 28, 2016
by Marvin Jan. 28, 2016
Jan. 28, 2016
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Re: [PATCH 6/6] d3d8/tests: Test the creation of render targets with invalid multisample settings.
by Marvin Jan. 27, 2016
by Marvin Jan. 27, 2016
Jan. 27, 2016
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Re: [PATCH 5/6] d3d8/tests: Port test_checkdevicemultisampletype() from d3d9.
by Marvin Jan. 27, 2016
by Marvin Jan. 27, 2016
Jan. 27, 2016
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Jan. 27, 2016
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Jan. 27, 2016
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Jan. 27, 2016
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