wine-devel@list.winehq.org
November 2016
- 56 participants
- 194 discussions
Re: [PATCH 4/5] d3d11/tests: Add test for shader input register limits.
by Henri Verbeet Nov. 29, 2016
by Henri Verbeet Nov. 29, 2016
Nov. 29, 2016
2
3
Re: [PATCH] ws2_32/tests: Add IDN resolution test for GetAddrInfoW
by Alexandre Julliard Nov. 29, 2016
by Alexandre Julliard Nov. 29, 2016
Nov. 29, 2016
2
1
Nov. 29, 2016
2
1
Nov. 29, 2016
1
0
Re: [v2 PATCH 1/2] hnetcfg: Improve INetFwAuthorizedApplication::get_ProcessImageFileName stub.
by Nikolay Sivov Nov. 29, 2016
by Nikolay Sivov Nov. 29, 2016
Nov. 29, 2016
1
0
Re: hnetcfg: Improve INetFwAuthorizedApplication::get_ProcessImageFileName stub.
by Alistair Leslie-Hughes Nov. 29, 2016
by Alistair Leslie-Hughes Nov. 29, 2016
Nov. 29, 2016
1
0
Nov. 29, 2016
1
0
Re: [PATCH] wincodecs: Trigger conversion to target format in WriteSource()
by Dmitry Timoshkov Nov. 28, 2016
by Dmitry Timoshkov Nov. 28, 2016
Nov. 28, 2016
1
0
1
0
3
4
Re: [PATCH 3/3] wintrust/tests: Remove a test that crashes on Windows 8 amd 10.
by Marvin Nov. 28, 2016
by Marvin Nov. 28, 2016
Nov. 28, 2016
1
0
Re: [PATCH 2/3] wintrust/tests: Initialize the pSigState member to prevent Windows 8 and 10 from crashing.
by Marvin Nov. 28, 2016
by Marvin Nov. 28, 2016
Nov. 28, 2016
1
0
Re: [2/5] strmbase: Add validation checks when updating source rectangle.
by Andrew Eikum Nov. 28, 2016
by Andrew Eikum Nov. 28, 2016
Nov. 28, 2016
2
2
3
3
1
0
Nov. 26, 2016
1
0
Nov. 26, 2016
1
0
Re: [PATCH v2 2/5] d3d9/tests: Add test for occlusion query with result bigger than UINT32_MAX.
by Marvin Nov. 25, 2016
by Marvin Nov. 25, 2016
Nov. 25, 2016
1
0
Re: ntdll/tests: The fpu exception offset is broken on 32-bit Windows 8 too.
by Marvin Nov. 25, 2016
by Marvin Nov. 25, 2016
Nov. 25, 2016
1
0
Re: [PATCH] winspool: Use all Fields from DRIVER_INFO_8A when we add a Printer Driver.
by Huw Davies Nov. 25, 2016
by Huw Davies Nov. 25, 2016
Nov. 25, 2016
1
0
Nov. 24, 2016
1
0
Nov. 24, 2016
1
0
Re: [PATCH 04/11] wined3d: Introduce wined3d_device_set_unordered_access_view().
by Henri Verbeet Nov. 24, 2016
by Henri Verbeet Nov. 24, 2016
Nov. 24, 2016
1
0
Re: [PATCH] d2d1: Implement retrieving dash pattern data for stroke styles
by Henri Verbeet Nov. 24, 2016
by Henri Verbeet Nov. 24, 2016
Nov. 24, 2016
2
2
1
0