wine-devel@list.winehq.org
November 2016
- 56 participants
- 194 discussions
Nov. 14, 2016
1
0
Nov. 14, 2016
1
0
1
0
Re: [PATCH 1/4] ddraw: Use wined3d_device_process_vertices for execute buffers (v2).
by Henri Verbeet Nov. 14, 2016
by Henri Verbeet Nov. 14, 2016
Nov. 14, 2016
1
0
1
0
Nov. 14, 2016
1
0
Re: [PATCH] cabinet: Properly initialize our internal fci structure (bug 36115)(valgrind)
by Huw Davies Nov. 13, 2016
by Huw Davies Nov. 13, 2016
Nov. 13, 2016
1
0
Nov. 13, 2016
1
0
Nov. 13, 2016
3
2
Nov. 13, 2016
1
0
Nov. 13, 2016
1
0
Nov. 13, 2016
1
0
Nov. 13, 2016
2
1
Re: [PATCH] wininet: Resize buffer when call to InternetCanonicalizeUrlW fails in InternetCrackUrlW
by Marvin Nov. 13, 2016
by Marvin Nov. 13, 2016
Nov. 13, 2016
2
1
Nov. 13, 2016
3
8
2
1
Re: [PATCH 3/3] dpnet: Implement IDirectPlay8Client Enumhost when called synchronously
by Marvin Nov. 10, 2016
by Marvin Nov. 10, 2016
Nov. 10, 2016
1
0
1
0
1
0
Re: [PATCH] winex11.drv: import X11's "text/html" as "HTML Format" (try 2)
by Alexandre Julliard Nov. 8, 2016
by Alexandre Julliard Nov. 8, 2016
Nov. 8, 2016
1
0
Re: [PATCH 2/2] user32: Check for PeekMessage failure in MENU_SuspendPopup.
by Alexandre Julliard Nov. 8, 2016
by Alexandre Julliard Nov. 8, 2016
Nov. 8, 2016
1
0
Nov. 8, 2016
1
0
Re: [PATCH 4/5] wined3d: Use unsynchronized buffer updates only if there has been at least one buffer map.
by Henri Verbeet Nov. 8, 2016
by Henri Verbeet Nov. 8, 2016
Nov. 8, 2016
2
2
Re: [PATCH 3/5] d3d10core/tests: Fix test failures in test_render_target_views().
by Henri Verbeet Nov. 8, 2016
by Henri Verbeet Nov. 8, 2016
Nov. 8, 2016
1
0
Nov. 8, 2016
1
0