Wine-Devel

wine-devel@list.winehq.org

December 2016

  • 57 participants
  • 120 discussions

Nov. 22, 2020
ODBC Databases: Jet/Access success
by Barry Bird June 14, 2018

June 14, 2018

Feb. 26, 2017
TestBot news
by Francois Gouget Jan. 20, 2017

Jan. 20, 2017
Wine and Valgrind / handling SIGILL
by Austin English Jan. 20, 2017

Jan. 20, 2017

Jan. 3, 2017
5 30
0 0

Dec. 31, 2016
Release plans
by Alexandre Julliard Dec. 30, 2016

Dec. 30, 2016
Re: [PATCH] user32: add stub for GetAutoRotationState
by Alistair Leslie-Hughes Dec. 29, 2016

Dec. 29, 2016
wined3d Add Amd rx 480 binary driver
by Jarkko Korpi Dec. 26, 2016

Dec. 26, 2016
(no subject)
by Jarkko Korpi Dec. 25, 2016

Dec. 25, 2016

Dec. 22, 2016

Dec. 22, 2016
Can't build crosstests
by Fabian Maurer Dec. 20, 2016

Dec. 20, 2016
Wined3d textureless rendering
by Bruno Jesus Dec. 18, 2016

Dec. 18, 2016

Dec. 17, 2016

Dec. 16, 2016

Dec. 16, 2016

Dec. 15, 2016

Dec. 15, 2016
wine-staging status
by Michael Cronenworth Dec. 14, 2016

Dec. 14, 2016
Wine Swag and Promotion
by Aric Stewart Dec. 13, 2016

Dec. 13, 2016

Dec. 13, 2016

Dec. 13, 2016
Re: [PATCH] mmdevapi: Fix pointer type cast
by Andrew Eikum Dec. 12, 2016

Dec. 12, 2016

Dec. 12, 2016

Dec. 11, 2016

Dec. 11, 2016
Source.winehq.org down?
by Filip Frackiewicz Dec. 10, 2016

Dec. 10, 2016
WineTest reference Linux machines
by Francois Gouget Dec. 9, 2016

Dec. 9, 2016
Code freeze
by Alexandre Julliard Dec. 9, 2016

Dec. 9, 2016

Dec. 9, 2016

Dec. 9, 2016

Dec. 9, 2016

Dec. 8, 2016

Dec. 8, 2016

Dec. 8, 2016

Dec. 8, 2016

Dec. 7, 2016
WineHQ packages for 1.9.24
by Rosanne DiMesio Dec. 6, 2016

Dec. 6, 2016
Serial port sniffing problem
by Bill Lionheart Dec. 6, 2016

Dec. 6, 2016

Dec. 6, 2016

Dec. 5, 2016

Dec. 5, 2016

Dec. 5, 2016

Dec. 4, 2016

Dec. 4, 2016

Dec. 4, 2016

Dec. 4, 2016

Dec. 2, 2016

Dec. 2, 2016
Re: [PATCH] dxgi: Silence a noisy fixme
by Henri Verbeet Dec. 2, 2016

Dec. 2, 2016
Re: [PATCH] dxgi: Silence a noisy fixme
by Hans Leidekker Dec. 2, 2016

Dec. 2, 2016

Dec. 1, 2016
Testing Direct3D
by Fabian Maurer Dec. 1, 2016

Dec. 1, 2016

Dec. 1, 2016

Dec. 1, 2016