Re: [PATCH 1/8] wined3d: Introduce wined3d_rendertarget_view_clear().
by Henri Verbeet March 14, 2016
by Henri Verbeet March 14, 2016
March 14, 2016
2
2
Re: [PATCH 2/2] ole32: Fix refcounting of IObjContext per-thread instance
by Huw Davies March 14, 2016
by Huw Davies March 14, 2016
March 14, 2016
2
2
Re: [PATCH 6/8] d3d10core/tests: Add test for ClearDepthStencilView().
by Henri Verbeet March 14, 2016
by Henri Verbeet March 14, 2016
March 14, 2016
2
1
Re: [PATCH 2/8] wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
by Henri Verbeet March 14, 2016
by Henri Verbeet March 14, 2016
March 14, 2016
2
1
March 14, 2016
2
1
March 14, 2016
1
0
Re: [PATCH] kernel32/tests: Skip ResolveDelayLoadedAPI tests on Win10+
by Nikolay Sivov March 13, 2016
by Nikolay Sivov March 13, 2016
March 13, 2016
1
0
1
0
March 13, 2016
1
0
1
0