Re: [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
by Henri Verbeet March 29, 2016
by Henri Verbeet March 29, 2016
March 29, 2016
2
4
2
5
Re: [v2 PATCH 2/3] d2d1/tests: Basic test for ID2D1DCRenderTarget creation
by Henri Verbeet March 29, 2016
by Henri Verbeet March 29, 2016
March 29, 2016
2
1
Re: [PATCH 2/5] ddraw/tests: Add a test for color varyings clamping.
by Henri Verbeet March 29, 2016
by Henri Verbeet March 29, 2016
March 29, 2016
1
0
3
3
March 28, 2016
1
0
Re: [PATCH 2/3] d2d1/tests: Basic test for ID2D1DCRenderTarget creation
by Henri Verbeet March 28, 2016
by Henri Verbeet March 28, 2016
March 28, 2016
1
0
Re: [PATCH] d2d1: Added a stub implementation for ID2D1DCRenderTarget
by Nikolay Sivov March 28, 2016
by Nikolay Sivov March 28, 2016
March 28, 2016
1
0
Re: [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
by Henri Verbeet March 28, 2016
by Henri Verbeet March 28, 2016
March 28, 2016
3
21
Re: [PATCH 10/10] jscript: Find Function.arguments on the stack instead of storing it in FunctionInstance object.
by Marvin March 28, 2016
by Marvin March 28, 2016
March 28, 2016
1
0