2
1
Re: [PATCH v2] riched20: Don't call UpdateWindow after setting the background color.
by Huw Davies May 9, 2016
by Huw Davies May 9, 2016
May 9, 2016
2
2
Re: [PATCH 1/6] d3drm: Introduce d3drm_texture_destroy helper (resend).
by Henri Verbeet May 9, 2016
by Henri Verbeet May 9, 2016
May 9, 2016
1
0
Re: [PATCH 2/2] wined3d: Support WINED3DUSAGE_TEXTURE in debug_d3dusage
by Henri Verbeet May 9, 2016
by Henri Verbeet May 9, 2016
May 9, 2016
1
0
1
0
1
0
May 9, 2016
1
0
May 9, 2016
1
0
1
0
1
0
Re: [PATCH 1/2] riched20: Don't call UpdateWindow after setting the background color.
by Bruno Jesus May 9, 2016
by Bruno Jesus May 9, 2016
May 9, 2016
2
1
1
1
May 8, 2016
2
1
May 8, 2016
2
2
Re: [PATCH 2/6] d3drm: Implement IDirect3DRMTexture{2-3}_InitFromImage. (v3)
by Stefan Dösinger May 8, 2016
by Stefan Dösinger May 8, 2016
May 8, 2016
2
1
Re: [PATCH 4/6] d3drm: Implement IDirect3DRMTexture*_GetImage (resend).
by Stefan Dösinger May 8, 2016
by Stefan Dösinger May 8, 2016
May 8, 2016
1
0
Re: [PATCH 6/6] d3drm: Partially implement IDirect3DRM*::LoadTexture. (v4)
by Aaryaman Vasishta May 8, 2016
by Aaryaman Vasishta May 8, 2016
May 8, 2016
1
0
Re: [2/2] shlwapi: Fix crash in wvnsprintfW when buffer or spec is NULL
by Sebastian Lackner May 7, 2016
by Sebastian Lackner May 7, 2016
May 7, 2016
1
0
May 7, 2016
1
0
Re: [PATCH] winemac: Add support for a high-resolution ("Retina") rendering mode.
by Jacek Caban May 6, 2016
by Jacek Caban May 6, 2016
May 6, 2016
2
1
May 6, 2016
1
0
Re: [PATCH 2/2] riched20: Only call InvalidateRect if the background color changes.
by Alex Henrie May 6, 2016
by Alex Henrie May 6, 2016
May 6, 2016
1
0
1
0
1
0
1
0