Re: [PATCH] d3dx9: Improve performance and memory usage in preshader constants setting.
by Matteo Bruni May 31, 2016
by Matteo Bruni May 31, 2016
May 31, 2016
2
2
Re: [PATCH 6/7] d3drm: Partially implement IDirect3DRMTexture*::InitFromFile. (v5)
by Aaryaman Vasishta May 31, 2016
by Aaryaman Vasishta May 31, 2016
May 31, 2016
2
5
May 31, 2016
2
1
May 31, 2016
2
1
May 31, 2016
1
0
May 30, 2016
1
0
2
1
Re: [PATCH 1/5] d3d11: Validate offsets and sizes in parse_dxbc() (AFL).
by Michael Stefaniuc May 30, 2016
by Michael Stefaniuc May 30, 2016
May 30, 2016
1
0
1
0
1
0