July 28, 2016
1
0
July 28, 2016
1
0
1
0
Re: [PATCH 3/3] ntdll: For Mac 64-bit, poke NtCurrentTeb()->ThreadLocalStoragePointer to the corresponding offset from %gs.
by Sebastian Lackner July 27, 2016
by Sebastian Lackner July 27, 2016
July 27, 2016
3
7
Re: [PATCH 2/6] d3drm: Implement IDirect3DRM*::CreateViewport. (v2 resend)
by Stefan Dösinger July 27, 2016
by Stefan Dösinger July 27, 2016
July 27, 2016
2
2
July 27, 2016
3
3
Re: [PATCH 3/6] d3drm: Implement IDirect3DRMViewport::GetDirect3DViewport. (resend)
by Stefan Dösinger July 27, 2016
by Stefan Dösinger July 27, 2016
July 27, 2016
1
1
Re: [PATCH 1/3] ntdll: For Mac 64-bit, poke the TEB address to %gs:0x30 and re-enable the inlining of NtCurrentTeb().
by Sebastian Lackner July 27, 2016
by Sebastian Lackner July 27, 2016
July 27, 2016
2
3
Re: [v2 PATCH] ucrtbase: Implement _get_narrow_winmain_command_line/_get_wide_winmain_command_line
by Dmitry Timoshkov July 27, 2016
by Dmitry Timoshkov July 27, 2016
July 27, 2016
2
4
July 27, 2016
1
0
2
1
2
2
1
0
Re: [PATCH 2/3 v2] kernel32/tests/loader: Add tests for fiber-local storage.
by Alexandre Julliard July 26, 2016
by Alexandre Julliard July 26, 2016
July 26, 2016
1
0
July 26, 2016
1
0
July 26, 2016
1
0
July 26, 2016
1
0
2
2
July 26, 2016
2
1
July 26, 2016
2
1
1
0
July 25, 2016
1
0
Re: [PATCH] d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
by Matteo Bruni July 25, 2016
by Matteo Bruni July 25, 2016
July 25, 2016
1
0
3
2
1
0