Nov. 22, 2020
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Sept. 28, 2018
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Re: wine/test.h: Identify test result lines printed by child processes.
by Alexandre Julliard Feb. 18, 2017
by Alexandre Julliard Feb. 18, 2017
Feb. 18, 2017
2
5
Re: kernel32: Avoid two potential buffer overflows of cStr in create_hardware_branch.
by Sebastian Lackner Feb. 12, 2017
by Sebastian Lackner Feb. 12, 2017
Feb. 12, 2017
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3
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Re: [PATCH] winealsa.drv: Fix handling of system real time MIDI messages
by Andrew Eikum Feb. 2, 2017
by Andrew Eikum Feb. 2, 2017
Feb. 2, 2017
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2
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Feb. 1, 2017
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Re: wbemprox: Add a partial implementation of Win32_IP4RouteTable.
by Alexandre Julliard Jan. 31, 2017
by Alexandre Julliard Jan. 31, 2017
Jan. 31, 2017
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Re: [PATCH] user32:add SIZEALL_BIG cursor, reusing SIZEALL resource Fixes bug#42303
by Alexandre Julliard Jan. 31, 2017
by Alexandre Julliard Jan. 31, 2017
Jan. 31, 2017
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2
Jan. 31, 2017
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Re: [PATCH 2/2] winspool/tests: Test for LastError also on success of AddMonitor
by Huw Davies Jan. 31, 2017
by Huw Davies Jan. 31, 2017
Jan. 31, 2017
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Jan. 31, 2017
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Re: [PATCH] winealsa.drv: Fix handling of system real time MIDI messages
by Austin English Jan. 31, 2017
by Austin English Jan. 31, 2017
Jan. 31, 2017
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1
Re: [PATCH] regedit: When processing 3.1 ignore any lines that don't begin with HKCR.
by Nikolay Sivov Jan. 31, 2017
by Nikolay Sivov Jan. 31, 2017
Jan. 31, 2017
2
1
Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Guillaume Charifi Jan. 30, 2017
by Guillaume Charifi Jan. 30, 2017
Jan. 30, 2017
2
1
Re: comctl32: Correctly set the colour table for ILC_COLOR4 and ILC_COLOR8 imagelists.
by Marvin Jan. 30, 2017
by Marvin Jan. 30, 2017
Jan. 30, 2017
2
1
Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Guillaume Charifi Jan. 30, 2017
by Guillaume Charifi Jan. 30, 2017
Jan. 30, 2017
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0
Re: [PATCH v2] user32: Also remove WM_CHAR from queue when a menu gets VK_ESCAPE and add tests
by Alexandre Julliard Jan. 30, 2017
by Alexandre Julliard Jan. 30, 2017
Jan. 30, 2017
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Re: [PATCH resend 1/2] user32: Fix WM_NCPAINT for windows crossing screen boarders and add tests
by Alexandre Julliard Jan. 30, 2017
by Alexandre Julliard Jan. 30, 2017
Jan. 30, 2017
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1
Re: [PATCH 06/10] wined3d: Add compute shaders initial support in GLSL backend.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
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Jan. 30, 2017
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Re: [PATCH 08/10] wined3d: Dispatch compute through the command stream.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
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Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
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Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Henri Verbeet Jan. 30, 2017
by Henri Verbeet Jan. 30, 2017
Jan. 30, 2017
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Jan. 30, 2017
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Re: [PATCH 1/7] regedit: Use a helper for LoadString() and add debug information
by Dmitry Timoshkov Jan. 30, 2017
by Dmitry Timoshkov Jan. 30, 2017
Jan. 30, 2017
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Re: [v2 PATCH 3/3] windowscodecs: Add support for palette image formats to PNG encoder.
by Vincent Povirk Jan. 29, 2017
by Vincent Povirk Jan. 29, 2017
Jan. 29, 2017
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2
Re: [PATCH] wined3d: Recognize SM5 dcl_resource_raw instruction.
by guillaume.charifi@sfr.fr Jan. 29, 2017
by guillaume.charifi@sfr.fr Jan. 29, 2017
Jan. 29, 2017
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Jan. 29, 2017
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Jan. 29, 2017
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RE : Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Guillaume Charifi Jan. 29, 2017
by Guillaume Charifi Jan. 29, 2017
Jan. 29, 2017
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Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Bruno Jesus Jan. 29, 2017
by Bruno Jesus Jan. 29, 2017
Jan. 29, 2017
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Re: [PATCH v3 1/4] ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
by Marvin Jan. 28, 2017
by Marvin Jan. 28, 2017
Jan. 28, 2017
1
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Re: [PATCH v3 1/4] ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
by Sebastian Lackner Jan. 28, 2017
by Sebastian Lackner Jan. 28, 2017
Jan. 28, 2017
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Re: [PATCH 1/5] wined3d: Fix sRGB clears with no support for ARB_framebuffer_sRGB.
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
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Re: [PATCH v2 1/4] ddraw: Don't write out if a ddraw1 surface of size 0 is requested.
by Alex Henrie Jan. 27, 2017
by Alex Henrie Jan. 27, 2017
Jan. 27, 2017
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1
Re: [PATCH] d3dx11: Add D3DX11CreateShaderResourceViewFromMemory stub. (resend)
by Matteo Bruni Jan. 27, 2017
by Matteo Bruni Jan. 27, 2017
Jan. 27, 2017
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Re: [PATCH] d3d8/tests: Fix copy&paste issue in compare_mode (cppcheck)
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
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Re: [PATCH v2 1/4] ddraw: Don't write out if a ddraw1 surface of size 0 is requested.
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
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Re: [PATCH 3/3] windowscodecs: Use source palette if it wasn't specified earlier for PNG frame
by Dmitry Timoshkov Jan. 27, 2017
by Dmitry Timoshkov Jan. 27, 2017
Jan. 27, 2017
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Re: [PATCH 1/3] windowscodecs: Implement IWICBitmapFrameEncode::SetPalette in PNG encoder.
by Dmitry Timoshkov Jan. 27, 2017
by Dmitry Timoshkov Jan. 27, 2017
Jan. 27, 2017
1
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Re: [v3 PATCH 05/10] x86/insn-kernel: Add support to resolve 16-bit addressing encodings (fwd)
by Julia Lawall Jan. 27, 2017
by Julia Lawall Jan. 27, 2017
Jan. 27, 2017
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Jan. 26, 2017
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Re: [PATCH] hidclass.sys: When processing reads fill all the buffers
by Sebastian Lackner Jan. 26, 2017
by Sebastian Lackner Jan. 26, 2017
Jan. 26, 2017
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Re: [PATCH 3/7] d3d11/tests: Add test for interleaved Draw() and Dispatch() calls.
by Henri Verbeet Jan. 25, 2017
by Henri Verbeet Jan. 25, 2017
Jan. 25, 2017
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Re: [resend 2/3] ntdll: Implement FileIdInformation class support in NtQueryInformationFile.
by Sebastian Lackner Jan. 25, 2017
by Sebastian Lackner Jan. 25, 2017
Jan. 25, 2017
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Re: [PATCH resend] user32: Also remove WM_CHAR from queue when a menu gets VK_ESCAPE and add tests
by Dmitry Timoshkov Jan. 25, 2017
by Dmitry Timoshkov Jan. 25, 2017
Jan. 25, 2017
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Re: [PATCH] shell32: Implement knownfolder_GetRedirectionCapabilities somewhat
by Nikolay Sivov Jan. 24, 2017
by Nikolay Sivov Jan. 24, 2017
Jan. 24, 2017
2
1
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Re: [PATCH] winegstreamer: Avoid zero division in amt_from_gst_caps_video().
by Andrew Eikum Jan. 24, 2017
by Andrew Eikum Jan. 24, 2017
Jan. 24, 2017
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Jan. 23, 2017
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Jan. 23, 2017
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Jan. 22, 2017
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Re: [PATCH 5/5] wined3d: Recognize another Radeon HD 4650 PCI device id.
by Henri Verbeet Jan. 19, 2017
by Henri Verbeet Jan. 19, 2017
Jan. 19, 2017
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2
Jan. 19, 2017
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Re: iphlpapi/tests: Add test for AllocateAndGetTcpExTableFromStack
by Sebastian Lackner Jan. 18, 2017
by Sebastian Lackner Jan. 18, 2017
Jan. 18, 2017
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Jan. 17, 2017
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Jan. 17, 2017
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Re: [2/2] iphlpapi: Use the new version of the IP_ADAPTER_UNICAST_ADDRESS structure (try 2)
by Hans Leidekker Jan. 16, 2017
by Hans Leidekker Jan. 16, 2017
Jan. 16, 2017
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Jan. 16, 2017
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Re: [PATCH v2 1/2] user32: SetSysColors updates brushes from GetSysColorBrush and add test
by Marvin Jan. 14, 2017
by Marvin Jan. 14, 2017
Jan. 14, 2017
1
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Re: [PATCH 1/2] user32: SetSysColors updates brushes from GetSysColorBrush and add test
by Nikolay Sivov Jan. 14, 2017
by Nikolay Sivov Jan. 14, 2017
Jan. 14, 2017
2
1
Re: [PATCH 1/2] user32: SetSysColors updates brushes from GetSysColorBrush and add test
by Marvin Jan. 14, 2017
by Marvin Jan. 14, 2017
Jan. 14, 2017
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Re: [PATCH 2/3] winemac: Export HTML Format clipboard data to the public.html pasteboard type.
by Sebastian Lackner Jan. 13, 2017
by Sebastian Lackner Jan. 13, 2017
Jan. 13, 2017
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1
Re: [PATCH 03/12] d3d8: Return D3D_OK from UnlockRect() for not locked textures.
by Henri Verbeet Jan. 13, 2017
by Henri Verbeet Jan. 13, 2017
Jan. 13, 2017
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0
Jan. 13, 2017
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Re: [PATCH 03/12] d3d8: Return D3D_OK from UnlockRect() for not locked textures.
by Bruno Jesus Jan. 13, 2017
by Bruno Jesus Jan. 13, 2017
Jan. 13, 2017
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0
Jan. 13, 2017
1
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Re: [tools] patches: Say "translation files" instead of "resource files".
by Henri Verbeet Jan. 13, 2017
by Henri Verbeet Jan. 13, 2017
Jan. 13, 2017
1
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Re: [PATCH v3] ws2_32:Succeed IPV6_V6ONLY setsockopt for AF_INET sockets ignoring it
by Dmitry Timoshkov Jan. 13, 2017
by Dmitry Timoshkov Jan. 13, 2017
Jan. 13, 2017
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