Nov. 22, 2020
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Sept. 28, 2018
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Re: wine/test.h: Identify test result lines printed by child processes.
by Alexandre Julliard Feb. 18, 2017
by Alexandre Julliard Feb. 18, 2017
Feb. 18, 2017
2
5
Re: kernel32: Avoid two potential buffer overflows of cStr in create_hardware_branch.
by Sebastian Lackner Feb. 12, 2017
by Sebastian Lackner Feb. 12, 2017
Feb. 12, 2017
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Re: [PATCH] winealsa.drv: Fix handling of system real time MIDI messages
by Andrew Eikum Feb. 1, 2017
by Andrew Eikum Feb. 1, 2017
Feb. 1, 2017
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Jan. 31, 2017
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Re: wbemprox: Add a partial implementation of Win32_IP4RouteTable.
by Alexandre Julliard Jan. 31, 2017
by Alexandre Julliard Jan. 31, 2017
Jan. 31, 2017
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0
Re: [PATCH] user32:add SIZEALL_BIG cursor, reusing SIZEALL resource Fixes bug#42303
by Alexandre Julliard Jan. 31, 2017
by Alexandre Julliard Jan. 31, 2017
Jan. 31, 2017
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2
Jan. 31, 2017
1
0
Re: [PATCH 2/2] winspool/tests: Test for LastError also on success of AddMonitor
by Huw Davies Jan. 31, 2017
by Huw Davies Jan. 31, 2017
Jan. 31, 2017
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Jan. 31, 2017
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Re: [PATCH] winealsa.drv: Fix handling of system real time MIDI messages
by Austin English Jan. 31, 2017
by Austin English Jan. 31, 2017
Jan. 31, 2017
2
1
Re: [PATCH] regedit: When processing 3.1 ignore any lines that don't begin with HKCR.
by Nikolay Sivov Jan. 30, 2017
by Nikolay Sivov Jan. 30, 2017
Jan. 30, 2017
2
1
Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Guillaume Charifi Jan. 30, 2017
by Guillaume Charifi Jan. 30, 2017
Jan. 30, 2017
2
1
Re: comctl32: Correctly set the colour table for ILC_COLOR4 and ILC_COLOR8 imagelists.
by Marvin Jan. 30, 2017
by Marvin Jan. 30, 2017
Jan. 30, 2017
2
1
Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Guillaume Charifi Jan. 30, 2017
by Guillaume Charifi Jan. 30, 2017
Jan. 30, 2017
1
0
Re: [PATCH v2] user32: Also remove WM_CHAR from queue when a menu gets VK_ESCAPE and add tests
by Alexandre Julliard Jan. 30, 2017
by Alexandre Julliard Jan. 30, 2017
Jan. 30, 2017
2
3
Re: [PATCH resend 1/2] user32: Fix WM_NCPAINT for windows crossing screen boarders and add tests
by Alexandre Julliard Jan. 30, 2017
by Alexandre Julliard Jan. 30, 2017
Jan. 30, 2017
2
1
Re: [PATCH 06/10] wined3d: Add compute shaders initial support in GLSL backend.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
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0