Jan. 30, 2017
1
0
Re: [PATCH 08/10] wined3d: Dispatch compute through the command stream.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
1
0
Re: [PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.
by Józef Kucia Jan. 30, 2017
by Józef Kucia Jan. 30, 2017
Jan. 30, 2017
1
0
Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Henri Verbeet Jan. 30, 2017
by Henri Verbeet Jan. 30, 2017
Jan. 30, 2017
1
0
Jan. 30, 2017
3
4
2
1
Re: [PATCH 1/7] regedit: Use a helper for LoadString() and add debug information
by Dmitry Timoshkov Jan. 30, 2017
by Dmitry Timoshkov Jan. 30, 2017
Jan. 30, 2017
2
2
1
0
Re: [v2 PATCH 3/3] windowscodecs: Add support for palette image formats to PNG encoder.
by Vincent Povirk Jan. 29, 2017
by Vincent Povirk Jan. 29, 2017
Jan. 29, 2017
3
2
Re: [PATCH] wined3d: Recognize SM5 dcl_resource_raw instruction.
by guillaume.charifi@sfr.fr Jan. 29, 2017
by guillaume.charifi@sfr.fr Jan. 29, 2017
Jan. 29, 2017
1
0
Jan. 29, 2017
1
0
1
0
Jan. 29, 2017
1
0
RE : Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Guillaume Charifi Jan. 29, 2017
by Guillaume Charifi Jan. 29, 2017
Jan. 29, 2017
1
0
Re: [PATCH 1/3] wined3d: Add some missing state updates for buffer textures.
by Bruno Jesus Jan. 29, 2017
by Bruno Jesus Jan. 29, 2017
Jan. 29, 2017
1
0
Re: [PATCH v3 1/4] ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
by Marvin Jan. 28, 2017
by Marvin Jan. 28, 2017
Jan. 28, 2017
1
0
Re: [PATCH v3 1/4] ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
by Sebastian Lackner Jan. 28, 2017
by Sebastian Lackner Jan. 28, 2017
Jan. 28, 2017
1
0
Re: [PATCH 1/5] wined3d: Fix sRGB clears with no support for ARB_framebuffer_sRGB.
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
2
3
Re: [PATCH v2 1/4] ddraw: Don't write out if a ddraw1 surface of size 0 is requested.
by Alex Henrie Jan. 27, 2017
by Alex Henrie Jan. 27, 2017
Jan. 27, 2017
2
1
Re: [PATCH] d3dx11: Add D3DX11CreateShaderResourceViewFromMemory stub. (resend)
by Matteo Bruni Jan. 27, 2017
by Matteo Bruni Jan. 27, 2017
Jan. 27, 2017
1
0
1
0
Re: [PATCH] d3d8/tests: Fix copy&paste issue in compare_mode (cppcheck)
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
1
0
Re: [PATCH v2 1/4] ddraw: Don't write out if a ddraw1 surface of size 0 is requested.
by Henri Verbeet Jan. 27, 2017
by Henri Verbeet Jan. 27, 2017
Jan. 27, 2017
1
0
1
0
1
0