Re: [PATCH 5/5] user32: Store the item rects as relative to the items_rect.
by Alexandre Julliard March 29, 2017
by Alexandre Julliard March 29, 2017
March 29, 2017
2
1
Re: [v2 2/2] d3dx9/tests: Add more tests for preshader relative addressing.
by Matteo Bruni March 28, 2017
by Matteo Bruni March 28, 2017
March 28, 2017
1
0
Re: [PATCH 4/9] xmllite: Return static namespace instances for default namespaces in reader_lookup_ns.
by Nikolay Sivov March 28, 2017
by Nikolay Sivov March 28, 2017
March 28, 2017
2
1
1
0
1
0
1
0
March 27, 2017
1
0
1
2
Re: [PATCH v4 4/7] user32: Always send WM_CANCELMODE when disabling a window.
by Marvin March 27, 2017
by Marvin March 27, 2017
March 27, 2017
1
0
March 27, 2017
2
1
March 27, 2017
2
1
March 27, 2017
2
1
March 27, 2017
2
1
3
2
Re: [PATCH v3 1/6] user32: Move internal message from EnableWindow() to WIN_SetStyle().
by Alexandre Julliard March 27, 2017
by Alexandre Julliard March 27, 2017
March 27, 2017
1
0
2
2
March 27, 2017
1
0
Re: [PATCH v3 3/6] user32: Always send WM_CANCELMODE when disabling a window.
by Marvin March 26, 2017
by Marvin March 26, 2017
March 26, 2017
1
0
Re: [PATCH 4/7] wined3d: Save pixel and vertex shader resource views in stateblocks.
by Henri Verbeet March 26, 2017
by Henri Verbeet March 26, 2017
March 26, 2017
2
1
Re: [PATCH 2/7] wined3d: Allow creating shader resource views with NULL description.
by Henri Verbeet March 26, 2017
by Henri Verbeet March 26, 2017
March 26, 2017
1
0
Re: cmd: Adjust CMD_LIST to a tree-like structure and implement command chains
by Flávio J. Saraiva March 25, 2017
by Flávio J. Saraiva March 25, 2017
March 25, 2017
5
8
March 25, 2017
2
1
2
1
March 24, 2017
2
6
Re: [PATCH v2] winex11: Use GLX_OML_sync_control to synchronise buffer swaps with X11DRV_FLUSH_GL_DRAWABLE requests.
by Jacek Caban March 24, 2017
by Jacek Caban March 24, 2017
March 24, 2017
2
1