May 15, 2017
2
1
Re: [PATCH] dwrite/tests: Fix rendering mode variable type (Coverity)
by Sebastian Lackner May 14, 2017
by Sebastian Lackner May 14, 2017
May 14, 2017
1
0
May 12, 2017
1
0
May 12, 2017
1
0
May 11, 2017
2
15
May 11, 2017
1
0
May 11, 2017
1
0
May 11, 2017
1
0
May 11, 2017
1
0
2
3
May 11, 2017
1
0
Re: [PATCH 3/6 v2] dmusic: Implement IDirectMusic8::SetDirectSound()
by Sebastian Lackner May 10, 2017
by Sebastian Lackner May 10, 2017
May 10, 2017
2
1
May 10, 2017
2
1
1
0
Re: [PATCH] ws2_32: Use unsigned interface index on interface_bind_check
by Alexandre Julliard May 10, 2017
by Alexandre Julliard May 10, 2017
May 10, 2017
1
0
May 10, 2017
1
0
May 10, 2017
1
0
May 10, 2017
1
0
3
3
May 9, 2017
1
0
3
2
Re: [PATCH 3/3] mshtml: Use IE version dependent on compatibility mode for conditional comments.
by Marvin May 9, 2017
by Marvin May 9, 2017
May 9, 2017
1
0
May 9, 2017
1
0
Re: [PATCH] ws2_32: Don't post completion packet if receiving fails with error immediately.
by Bruno Jesus May 9, 2017
by Bruno Jesus May 9, 2017
May 9, 2017
3
2
2
1
May 8, 2017
1
0
May 8, 2017
1
0
May 8, 2017
3
2
1
0
Re: [PATCH 2/9] winemac.drv: EnumDisplayDevices placeholder implementation
by Ken Thomases May 8, 2017
by Ken Thomases May 8, 2017
May 8, 2017
2
3
May 8, 2017
4
3
May 8, 2017
2
3
Re: [PATCH 4/6] wined3d: Disable YUV formats when fixups are not supported.
by Henri Verbeet May 8, 2017
by Henri Verbeet May 8, 2017
May 8, 2017
1
0
Re: [PATCH 3/6] wined3d: Disable ARB program extensions on core profile.
by Henri Verbeet May 8, 2017
by Henri Verbeet May 8, 2017
May 8, 2017
1
0
Re: [PATCH 4/6] wined3d: Disable YUV formats when fixups are not supported.
by Stefan Dösinger May 8, 2017
by Stefan Dösinger May 8, 2017
May 8, 2017
1
0
1
0
1
0
Re: [PATCH] user32: Removed 16-bit windows position trunc in WINPOS_SetPlacement.
by Alexandre Julliard May 6, 2017
by Alexandre Julliard May 6, 2017
May 6, 2017
2
1
Re: [PATCH] msvcp90: Call invalid_parameter_handler on index out of range in basic_string::operator[]
by Piotr Caban May 5, 2017
by Piotr Caban May 5, 2017
May 5, 2017
1
0
May 5, 2017
1
0
Re: [PATCH 04/10] d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
by Alexandre Julliard May 4, 2017
by Alexandre Julliard May 4, 2017
May 4, 2017
1
0
May 4, 2017
2
1
1
0
Re: [PATCH 04/10] d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
by Matteo Bruni May 4, 2017
by Matteo Bruni May 4, 2017
May 4, 2017
2
1
Re: [PATCH] d3dx9: Return shader functions in d3dx9_base_effect_get_pass_desc().
by Marvin May 4, 2017
by Marvin May 4, 2017
May 4, 2017
1
0
1
0
1
0
Re: [v2 5/5] d3dx9: Match native out of bounds array selector index handling.
by Paul Gofman May 4, 2017
by Paul Gofman May 4, 2017
May 4, 2017
1
0
Re: [PATCH] comctl32/tests: Add tests for mouse right-click in a treeview control
by Alexandre Julliard May 4, 2017
by Alexandre Julliard May 4, 2017
May 4, 2017
2
1
Re: [PATCH 4/4] d3dx9: Match native out of bounds array selector index handling.
by Marvin May 3, 2017
by Marvin May 3, 2017
May 3, 2017
2
1