wine-devel@list.winehq.org
November 2018
- 75 participants
- 771 discussions
[PATCH 4/5] d3d8: Pass wined3d parameter types to d3d8_device_create_surface().
by Henri Verbeet Nov. 23, 2018
by Henri Verbeet Nov. 23, 2018
Nov. 23, 2018
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1
[PATCH 3/5] d3d9: Pass wined3d parameter types to d3d9_device_create_surface().
by Henri Verbeet Nov. 23, 2018
by Henri Verbeet Nov. 23, 2018
Nov. 23, 2018
2
1
[PATCH 2/5] d3d9: Disallow creating managed 2D textures on d3d9ex devices.
by Henri Verbeet Nov. 23, 2018
by Henri Verbeet Nov. 23, 2018
Nov. 23, 2018
2
1
[PATCH 4/6] winhttp: Use the thread pool for the connection collector.
by Hans Leidekker Nov. 23, 2018
by Hans Leidekker Nov. 23, 2018
Nov. 23, 2018
3
2
[PATCH 1/5] d3d9: Disallow creating managed cube textures on d3d9ex devices.
by Henri Verbeet Nov. 23, 2018
by Henri Verbeet Nov. 23, 2018
Nov. 23, 2018
2
1
1
0
[PATCH 1/3] wined3d: Do not crash when trying to draw to buffer render target.
by Józef Kucia Nov. 23, 2018
by Józef Kucia Nov. 23, 2018
Nov. 23, 2018
2
1
[PATCH 3/3] wined3d: Propagate HRESULTs in wined3d_swapchain_resize_target().
by Józef Kucia Nov. 23, 2018
by Józef Kucia Nov. 23, 2018
Nov. 23, 2018
2
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