wine-devel@list.winehq.org
December 2018
- 71 participants
- 407 discussions
[PATCH] psapi/tests: Increase GetPerformanceInfo HandleCount error margin
by Alex Henrie Dec. 18, 2018
by Alex Henrie Dec. 18, 2018
Dec. 18, 2018
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Dec. 18, 2018
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[PATCH 2/2] comctl32: Don't ignore page creation error for a non-modal propery sheet.
by Dmitry Timoshkov Dec. 18, 2018
by Dmitry Timoshkov Dec. 18, 2018
Dec. 18, 2018
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[RFC PATCH 8/9] vulkan-1/tests: Add tests for vkGetPhysicalDeviceProperties2.
by Zhiyi Zhang Dec. 18, 2018
by Zhiyi Zhang Dec. 18, 2018
Dec. 18, 2018
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[RFC PATCH 7/9] dxgi/tests: Add test for enumerating display adapters using SetupAPI.
by Zhiyi Zhang Dec. 18, 2018
by Zhiyi Zhang Dec. 18, 2018
Dec. 18, 2018
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[PATCH 1/2] comctl32/tests: Add a test for passing dialog template with bad control class to PropertySheet.
by Dmitry Timoshkov Dec. 18, 2018
by Dmitry Timoshkov Dec. 18, 2018
Dec. 18, 2018
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Dec. 18, 2018
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[PATCH] comctl32/tests: Add a test for passing dialog template with bad control class to PropertySheet.
by Dmitry Timoshkov Dec. 18, 2018
by Dmitry Timoshkov Dec. 18, 2018
Dec. 18, 2018
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Dec. 18, 2018
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[RFC PATCH 4/9] winex11.drv: Enumerate adapters via Vulkan if possible.
by Zhiyi Zhang Dec. 18, 2018
by Zhiyi Zhang Dec. 18, 2018
Dec. 18, 2018
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[PATCH] gdi32: Use the default fallback list before trying Fontconfig.
by Akihiro Sagawa Dec. 18, 2018
by Akihiro Sagawa Dec. 18, 2018
Dec. 18, 2018
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[PATCH 1/3] shell32/shfldr_desktop: Use friendly name instead of GUID when SHGDN_FORADDRESSBAR is set
by Gabriel Ivăncescu Dec. 18, 2018
by Gabriel Ivăncescu Dec. 18, 2018
Dec. 18, 2018
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Dec. 18, 2018
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[PATCH 1/5] d3d9: Support drawing from D3DPOOL_SYSTEMMEM vertex buffers.
by Matteo Bruni Dec. 17, 2018
by Matteo Bruni Dec. 17, 2018
Dec. 17, 2018
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Dec. 17, 2018
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[PATCH vkd3d 2/2] vkd3d-shader: Implement DXBC checksum for root signatures.
by Józef Kucia Dec. 17, 2018
by Józef Kucia Dec. 17, 2018
Dec. 17, 2018
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[PATCH 5/5] ddraw: Support drawing from D3DVBCAPS_SYSTEMMEMORY vertex buffers.
by Henri Verbeet Dec. 17, 2018
by Henri Verbeet Dec. 17, 2018
Dec. 17, 2018
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[PATCH 4/5] d3d8: Support drawing from D3DPOOL_SYSTEMMEM index buffers.
by Henri Verbeet Dec. 17, 2018
by Henri Verbeet Dec. 17, 2018
Dec. 17, 2018
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[PATCH 3/5] d3d8: Support drawing from D3DPOOL_SYSTEMMEM vertex buffers.
by Henri Verbeet Dec. 17, 2018
by Henri Verbeet Dec. 17, 2018
Dec. 17, 2018
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[PATCH 2/5] d3d9: Support drawing from D3DPOOL_SYSTEMMEM index buffers.
by Henri Verbeet Dec. 17, 2018
by Henri Verbeet Dec. 17, 2018
Dec. 17, 2018
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[PATCH 1/5] d3d9: Support drawing from D3DPOOL_SYSTEMMEM vertex buffers.
by Henri Verbeet Dec. 17, 2018
by Henri Verbeet Dec. 17, 2018
Dec. 17, 2018
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Dec. 17, 2018
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[PATCH vkd3d 4/7] vkd3d: Validate RTV format for inactive render targets in pipeline state desc.
by Józef Kucia Dec. 17, 2018
by Józef Kucia Dec. 17, 2018
Dec. 17, 2018
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[PATCH vkd3d 7/7] tests: Skip stencil shader resource view tests on Windows AMD drivers.
by Józef Kucia Dec. 17, 2018
by Józef Kucia Dec. 17, 2018
Dec. 17, 2018
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Dec. 17, 2018
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Dec. 17, 2018
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Dec. 17, 2018
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Dec. 17, 2018
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[PATCH] [v2] kernel32: Use Rtl function when the time zone name is useless.
by Akihiro Sagawa Dec. 17, 2018
by Akihiro Sagawa Dec. 17, 2018
Dec. 17, 2018
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Dec. 17, 2018
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[PATCH] kernel32: Introduce lightweight version of GetTimeZoneInformation.
by Akihiro Sagawa Dec. 17, 2018
by Akihiro Sagawa Dec. 17, 2018
Dec. 17, 2018
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[PATCH 1/6] user32/focus: Prevent a recursive activation loop with the activation messages
by Gabriel Ivăncescu Dec. 17, 2018
by Gabriel Ivăncescu Dec. 17, 2018
Dec. 17, 2018
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Dec. 17, 2018
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[PATCH] include/sal.h: Add compatibility macros for Visual Studio 10.0.
by Dmitry Timoshkov Dec. 16, 2018
by Dmitry Timoshkov Dec. 16, 2018
Dec. 16, 2018
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[PATCH] include: Correct IBrowserService.IEGetDisplayName definition
by Alistair Leslie-Hughes Dec. 16, 2018
by Alistair Leslie-Hughes Dec. 16, 2018
Dec. 16, 2018
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Dec. 16, 2018
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Dec. 16, 2018
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Dec. 16, 2018
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Dec. 15, 2018
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[PATCH 1/2] api-ms-win-crt-private-l1-1-0: Update to 10.0.17134.12 (WinBuild.160101.0800)
by Fabian Maurer Dec. 14, 2018
by Fabian Maurer Dec. 14, 2018
Dec. 14, 2018
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[PATCH 2/2] comctl32/tests: Add a test to check built-in comctl32 classes.
by Dmitry Timoshkov Dec. 14, 2018
by Dmitry Timoshkov Dec. 14, 2018
Dec. 14, 2018
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Dec. 14, 2018
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[PATCH v2] user32: Dont reset focus if current dialog is a child.
by Alistair Leslie-Hughes Dec. 13, 2018
by Alistair Leslie-Hughes Dec. 13, 2018
Dec. 13, 2018
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[PATCH] user32: Dont reset focus if current dialog is a child.
by Alistair Leslie-Hughes Dec. 13, 2018
by Alistair Leslie-Hughes Dec. 13, 2018
Dec. 13, 2018
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Dec. 13, 2018
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Dec. 13, 2018
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[PATCH 1/4] usp10/tests: Test width returned with ScriptGetGlyphABCWidth().
by Nikolay Sivov Dec. 13, 2018
by Nikolay Sivov Dec. 13, 2018
Dec. 13, 2018
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Feature Proposal: Implementing an interface to the object manager via shared memory
by Derek Lesho Dec. 13, 2018
by Derek Lesho Dec. 13, 2018
Dec. 13, 2018
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[PATCH v3] ole32: Don't free handles that are just copied in the inproc case.
by Huw Davies Dec. 13, 2018
by Huw Davies Dec. 13, 2018
Dec. 13, 2018
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[PATCH] winex11.drv/window: Sync the window cursor before grabbing it
by Gabriel Ivăncescu Dec. 13, 2018
by Gabriel Ivăncescu Dec. 13, 2018
Dec. 13, 2018
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[PATCH v2] ole32: Call individual UserFree() functions in STGMEDIUM_UserFree().
by Zebediah Figura Dec. 13, 2018
by Zebediah Figura Dec. 13, 2018
Dec. 13, 2018
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Dec. 12, 2018
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[PATCH] ole32: Call individual UserFree() functions in STGMEDIUM_UserFree().
by Zebediah Figura Dec. 12, 2018
by Zebediah Figura Dec. 12, 2018
Dec. 12, 2018
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[PATCH] testbot/SetWinLocale: Automate changing the Windows locales.
by Francois Gouget Dec. 12, 2018
by Francois Gouget Dec. 12, 2018
Dec. 12, 2018
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[PATCH] advapi32: Load a resource dll as data file in RegLoadMUIStringW.
by Akihiro Sagawa Dec. 12, 2018
by Akihiro Sagawa Dec. 12, 2018
Dec. 12, 2018
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Dec. 12, 2018
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[PATCH v3 3/3] riched32: Handle enter press in WM_CHAR instead of WM_KEYDOWN
by Huw Davies Dec. 12, 2018
by Huw Davies Dec. 12, 2018
Dec. 12, 2018
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Dec. 12, 2018
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Dec. 12, 2018
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Dec. 12, 2018
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Dec. 12, 2018
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Dec. 12, 2018
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Dec. 12, 2018
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[PATCH vkd3d] vkd3d: Avoid out-of-bounds array access in d3d12_device_CopyDescriptors().
by Józef Kucia Dec. 12, 2018
by Józef Kucia Dec. 12, 2018
Dec. 12, 2018
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