[PATCH 5/7] wined3d: Pass a texture and sub-resource index to context_apply_fbo_state_blit().
by Henri Verbeet March 12, 2018
by Henri Verbeet March 12, 2018
March 12, 2018
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[PATCH 4/7] wined3d: Pass the depth/stencil view as wined3d_rendertarget_info structure to context_apply_fbo_state().
by Henri Verbeet March 12, 2018
by Henri Verbeet March 12, 2018
March 12, 2018
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[PATCH 3/7] wined3d: Pass a texture and sub-resource index to context_restore().
by Henri Verbeet March 12, 2018
by Henri Verbeet March 12, 2018
March 12, 2018
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1
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[PATCH 1/7] wined3d: Restore the correct sub resource in texture2d_load_fb_texture().
by Henri Verbeet March 12, 2018
by Henri Verbeet March 12, 2018
March 12, 2018
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[PATCH] ntdll: Match NtAllocateUuids signature to Windows 2000 instead of NT4
by Alex Henrie March 11, 2018
by Alex Henrie March 11, 2018
March 11, 2018
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March 11, 2018
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