1
0
[PATCH] webservices: Properly restore the reader position when the next element doesn't match.
by Hans Leidekker April 18, 2018
by Hans Leidekker April 18, 2018
April 18, 2018
1
0
[PATCH] shell32: Avoid some exception when property Set and Commit in shell32.dll
by Guillaume Gill April 18, 2018
by Guillaume Gill April 18, 2018
April 18, 2018
1
0
April 18, 2018
2
1
April 18, 2018
2
1
April 18, 2018
2
3
1
0
[PATCH v3] user32: Fix using DrawTextEx() to calculate rect with flag DT_BOTTOM.
by Zhiyi Zhang April 18, 2018
by Zhiyi Zhang April 18, 2018
April 18, 2018
2
1
1
0
[PATCH] shell32: Avoid some exception when property Set and Commit in shell32.dll
by Guillaume Gill April 18, 2018
by Guillaume Gill April 18, 2018
April 18, 2018
1
0
[PATCH] wintrust: Add parameter check in WTHelperGetProvCertFromChain
by Alistair Leslie-Hughes April 18, 2018
by Alistair Leslie-Hughes April 18, 2018
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
2
1
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
April 18, 2018
1
0
[v2 PATCH 2/2] advapi32/tests: Add basic tests for BuildSecurityDescriptor.
by Alistair Leslie-Hughes April 18, 2018
by Alistair Leslie-Hughes April 18, 2018
April 18, 2018
1
0
[v2 PATCH 1/2] advapi32: Implement BuildSecurityDescriptorW.
by Alistair Leslie-Hughes April 18, 2018
by Alistair Leslie-Hughes April 18, 2018
April 18, 2018
1
0
[PATCH] d3dx9_36: implement (?) loading user data in D3DXLoadMeshHierarchyFromXInMemory
by Rafał Mużyło April 17, 2018
by Rafał Mużyło April 17, 2018
April 17, 2018
2
1
[PATCH 1/4] d3d10core/tests: Add additional tests for shader input/output matching.
by Józef Kucia April 17, 2018
by Józef Kucia April 17, 2018
April 17, 2018
2
7