[PATCH 1/6] wined3d: Select the correct texture level in draw_textured_quad().
by Henri Verbeet April 12, 2018
by Henri Verbeet April 12, 2018
April 12, 2018
1
0
[PATCH 1/4] widl: Generate correct alignment for encapsulated union tags.
by Zebediah Figura April 12, 2018
by Zebediah Figura April 12, 2018
April 12, 2018
3
9
[PATCH] comctrl32: Use clrTextBk color for icon backgrounds when TVS_FULLROWSELECT is used.
by Alistair Leslie-Hughes April 12, 2018
by Alistair Leslie-Hughes April 12, 2018
April 12, 2018
2
3
[PATCH v6 1/5] ole32: Add support for loading enhmetafiles from presentation and contents streams to data cache.
by Sergio Gómez Del Real April 12, 2018
by Sergio Gómez Del Real April 12, 2018
April 12, 2018
2
9
April 12, 2018
2
1
April 12, 2018
2
1
[PATCH] shell32: Avoid some exception when property Set and Commit in shell32.dll
by Guillaume GILL April 12, 2018
by Guillaume GILL April 12, 2018
April 12, 2018
1
0
[PATCH 4/4] riched20/tests: Add tests for IRichEditOle::{GetObject,GetObjectCount}.
by Jactry Zeng April 12, 2018
by Jactry Zeng April 12, 2018
April 12, 2018
1
0
April 12, 2018
1
0
[PATCH] shell32: Avoid some exception when property Set and Commit in, shell32.dll
by Guillaume GILL April 12, 2018
by Guillaume GILL April 12, 2018
April 12, 2018
1
0
[PATCH] d3dx9_36: ID3DXEffectImpl_Begin should succeed even if we don't care
by Rafał Mużyło April 11, 2018
by Rafał Mużyło April 11, 2018
April 11, 2018
1
0
[PATCH 1/2] include/shlobj: add flags and mask values for SHGetSetFolderCustomSettings
by Louis Lenders April 11, 2018
by Louis Lenders April 11, 2018
April 11, 2018
1
1
3
3
[PATCH 1/2] tools/make_unicode: Implement full Unicode character decomposition.
by Sergio Gómez Del Real April 11, 2018
by Sergio Gómez Del Real April 11, 2018
April 11, 2018
2
3
April 11, 2018
1
0
April 11, 2018
1
0
April 11, 2018
1
0
April 11, 2018
3
2
[PATCH vkd3d 1/5] libs/vkd3d: Fix copying descriptors with NULL destination range sizes.
by Józef Kucia April 11, 2018
by Józef Kucia April 11, 2018
April 11, 2018
2
9
[PATCH v2 1/3] tools/make_unicode: Implement full Unicode character decomposition.
by Sergio Gómez Del Real April 11, 2018
by Sergio Gómez Del Real April 11, 2018
April 11, 2018
1
2
April 11, 2018
1
0
April 11, 2018
1
0
Responder: Re: [PATCH 1/2] tools/make_unicode: Implement full Unicode character decomposition.
by sdelreal@codeweavers.com April 11, 2018
by sdelreal@codeweavers.com April 11, 2018
April 11, 2018
1
0
1
0
[PATCH v2 2/2] kernel32: Add stub implementations of GetNamedPipeClient/ServerSessionId.
by Hans Leidekker April 11, 2018
by Hans Leidekker April 11, 2018
April 11, 2018
2
1