[PATCH] shlwapi/tests: Pass the correct buffer size to WideCharToMultiByte()
by Michael Stefaniuc June 26, 2018
by Michael Stefaniuc June 26, 2018
June 26, 2018
1
0
[PATCH] shlwapi/tests: Pass the correct buffer size to PathUnExpandEnvStringsW()
by Michael Stefaniuc June 26, 2018
by Michael Stefaniuc June 26, 2018
June 26, 2018
1
0
June 26, 2018
1
0
[PATCH vkd3d 10/12] libs/vkd3d: Add support for 2D array render target views.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
June 26, 2018
2
1
[PATCH vkd3d 12/12] libs/vkd3d-shader: Fix returning multiple components from dot product instructions.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 09/12] libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 08/12] libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 07/12] libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 06/12] libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 05/12] libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 04/12] libs/vkd3d-shader: Do not force input register type to float4.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 03/12] libs/vkd3d-shader: Add initial support for typed registers.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 02/12] libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
[PATCH vkd3d 01/12] libs/vkd3d-shader: Split SPIR-V built-ins table into two tables.
by Józef Kucia June 26, 2018
by Józef Kucia June 26, 2018
June 26, 2018
2
1
June 26, 2018
1
0
[PATCH] icinfo: vsnprintfW takes characters as buffer size not bytes
by Marcus Meissner June 26, 2018
by Marcus Meissner June 26, 2018
June 26, 2018
1
0
June 26, 2018
1
0
[PATCH] psapi: GetProcessImageFileName gets character count as argument
by Marcus Meissner June 26, 2018
by Marcus Meissner June 26, 2018
June 26, 2018
1
0
June 26, 2018
3
7
June 26, 2018
1
4
[PATCH] kernel32: GetVolumePathNamesForVolumeNameW gets character as buffer size
by Marcus Meissner June 26, 2018
by Marcus Meissner June 26, 2018
June 26, 2018
1
0
June 26, 2018
1
0
June 26, 2018
1
0
June 26, 2018
1
0