[PATCH 1/3] dxgi: Return DXGI_ERROR_SDK_COMPONENT_MISSING from DXGIGetDebugInterface1().
by Józef Kucia Aug. 16, 2018
by Józef Kucia Aug. 16, 2018
Aug. 16, 2018
2
1
Aug. 16, 2018
2
1
[PATCH 1/6] wined3d: Add fall through comment in texture2d_blt_fbo() (Coverity).
by Józef Kucia Aug. 16, 2018
by Józef Kucia Aug. 16, 2018
Aug. 16, 2018
2
1
Aug. 16, 2018
2
1
[PATCH 3/6] wined3d: Use snprintf() in shader_arb_request_a0() (Coverity).
by Józef Kucia Aug. 16, 2018
by Józef Kucia Aug. 16, 2018
Aug. 16, 2018
2
1
[PATCH v2 1/5] kernel32: Implement stub for SetProcessMitigationPolicy
by Fabian Maurer Aug. 16, 2018
by Fabian Maurer Aug. 16, 2018
Aug. 16, 2018
2
11
[PATCH] kernel32: Set environment variable %PUBLIC% on the process start-up.
by Dmitry Timoshkov Aug. 16, 2018
by Dmitry Timoshkov Aug. 16, 2018
Aug. 16, 2018
3
6
[PATCH vkd3d 2/2] build: Check how many arguments pthread_setname_np() takes.
by Józef Kucia Aug. 16, 2018
by Józef Kucia Aug. 16, 2018
Aug. 16, 2018
3
2
4
3
[PATCH vkd3d 02/12] libs/vkd3d: Assert that queue is valid in vkd3d_queue_acquire().
by Józef Kucia Aug. 16, 2018
by Józef Kucia Aug. 16, 2018
Aug. 16, 2018
2
1