[PATCH 1/5] wined3d: Pass a wined3d_shader_context structure to shader_glsl_get_register_name().
by Henri Verbeet Aug. 15, 2018
by Henri Verbeet Aug. 15, 2018
Aug. 15, 2018
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[PATCH 6/6] d3d11/tests: Add test for CopySubresourceRegion() with 3D textures.
by Józef Kucia Aug. 15, 2018
by Józef Kucia Aug. 15, 2018
Aug. 15, 2018
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Aug. 15, 2018
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[PATCH] dinput/tests: Use GetModuleHandleA() instead of LoadLibraryA() (Coverity).
by Józef Kucia Aug. 15, 2018
by Józef Kucia Aug. 15, 2018
Aug. 15, 2018
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1
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1
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1
4
[PATCH] winex11.drv: improve ChangeDisplaySettingsEx failed mode message
by Rob Walker Aug. 14, 2018
by Rob Walker Aug. 14, 2018
Aug. 14, 2018
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