wine-devel@list.winehq.org
September 2018
- 70 participants
- 627 discussions
Sept. 7, 2018
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[PATCH 7/8] wined3d: Try to avoid allocating sysmem for GPU buffers with initial data.
by Józef Kucia Sept. 7, 2018
by Józef Kucia Sept. 7, 2018
Sept. 7, 2018
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Sept. 7, 2018
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[PATCH 4/8] wined3d: Allow wined3d_device_update_sub_resource() only on GPU accessible resources.
by Józef Kucia Sept. 7, 2018
by Józef Kucia Sept. 7, 2018
Sept. 7, 2018
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[PATCH 3/8] d3d11: Pass normalized D3D11_DEPTH_STENCIL_DESC to wine_rb_put().
by Józef Kucia Sept. 7, 2018
by Józef Kucia Sept. 7, 2018
Sept. 7, 2018
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Sept. 7, 2018
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