[PATCH 1/5] wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
by Zebediah Figura Jan. 28, 2019
by Zebediah Figura Jan. 28, 2019
Jan. 28, 2019
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Jan. 28, 2019
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[PATCH 01/10] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
by Matteo Bruni Jan. 28, 2019
by Matteo Bruni Jan. 28, 2019
Jan. 28, 2019
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27
[PATCH 1/6] user32/focus: Prevent a recursive activation loop with the activation messages
by Gabriel Ivăncescu Jan. 28, 2019
by Gabriel Ivăncescu Jan. 28, 2019
Jan. 28, 2019
2
7
Jan. 28, 2019
2
2
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0
Jan. 28, 2019
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Jan. 28, 2019
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Jan. 28, 2019
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