[PATCH] windowscodecs: Remove redundant NULL check before HeapFree()
by Michael Stefaniuc Jan. 31, 2019
by Michael Stefaniuc Jan. 31, 2019
Jan. 31, 2019
2
1
[PATCH 4/4] windowscodecs: Add support for converting to 8bppIndexed format.
by Dmitry Timoshkov Jan. 31, 2019
by Dmitry Timoshkov Jan. 31, 2019
Jan. 31, 2019
2
1
[PATCH 2/2] ntoskrnl.exe: Add KeEnterGuardedRegion and KeLeaveGuardedRegion stubs.
by Jacek Caban Jan. 31, 2019
by Jacek Caban Jan. 31, 2019
Jan. 31, 2019
1
0
Jan. 31, 2019
1
0
[PATCH] ddraw: Pass correct box when mapping system memory vertex buffers.
by Henri Verbeet Jan. 31, 2019
by Henri Verbeet Jan. 31, 2019
Jan. 31, 2019
2
1
[PATCH 1/5] d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
by Matteo Bruni Jan. 31, 2019
by Matteo Bruni Jan. 31, 2019
Jan. 31, 2019
3
14
Jan. 31, 2019
2
1
[PATCH vkd3d 4/9] vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
by Józef Kucia Jan. 31, 2019
by Józef Kucia Jan. 31, 2019
Jan. 31, 2019
2
1
Jan. 31, 2019
3
2
2
1