[PATCH] d3dx9: Correctly handle NULL constant state for objects on 64 bit arch.
by Paul Gofman Oct. 30, 2019
by Paul Gofman Oct. 30, 2019
Oct. 30, 2019
3
7
[PATCH 5/5] d3d10: Move debug_d3d10_device_state_types() to stateblock.c.
by Henri Verbeet Oct. 30, 2019
by Henri Verbeet Oct. 30, 2019
Oct. 30, 2019
1
0
Oct. 30, 2019
1
0
Oct. 30, 2019
1
0
Oct. 30, 2019
1
0
Oct. 30, 2019
2
1
Oct. 30, 2019
2
1
[PATCH] kernel32: Add a special case to EnumProcessModules for the local process
by Martin Storsjo Oct. 30, 2019
by Martin Storsjo Oct. 30, 2019
Oct. 30, 2019
2
1
Oct. 30, 2019
2
1
[PATCH v2 7/7] kernel32/tests: Test GetUserGeoID(), GetUserDefaultGeoName().
by João Diogo Ferreira Oct. 30, 2019
by João Diogo Ferreira Oct. 30, 2019
Oct. 30, 2019
2
2