wine-devel@list.winehq.org
November 2019
- 85 participants
- 778 discussions
[PATCH] d3dcompiler/tests: Fix some d3dcompiler_47 test failures on Windows 8.
by Sven Baars Nov. 14, 2019
by Sven Baars Nov. 14, 2019
Nov. 14, 2019
3
3
[PATCH 1/2] wined3d: Factor out wined3d_context_gl_create_wgl() function.
by Paul Gofman Nov. 14, 2019
by Paul Gofman Nov. 14, 2019
Nov. 14, 2019
1
1
Nov. 14, 2019
1
5
[PATCH v2 4/4] dmime: Free list when SegTrigger track is destroyed.
by Michael Stefaniuc Nov. 14, 2019
by Michael Stefaniuc Nov. 14, 2019
Nov. 14, 2019
1
0
Nov. 14, 2019
1
0
Nov. 14, 2019
1
0
[PATCH v2 1/4] dmime: SegTrigger track supports parameter GUID_IDirectMusicStyle.
by Michael Stefaniuc Nov. 14, 2019
by Michael Stefaniuc Nov. 14, 2019
Nov. 14, 2019
1
0
[PATCH] wined3d: Also reset the device state to the default in wined3d_device_uninit_3d().
by Zebediah Figura Nov. 14, 2019
by Zebediah Figura Nov. 14, 2019
Nov. 14, 2019
1
0
[PATCH 1/2] kernel32/tests: Windows 10 dropped support for SetConsoleFont().
by Francois Gouget Nov. 14, 2019
by Francois Gouget Nov. 14, 2019
Nov. 14, 2019
2
3
[PATCH] wined3d: Avoid crash in swapchain_gl_present() if context could not be acquired.
by Paul Gofman Nov. 14, 2019
by Paul Gofman Nov. 14, 2019
Nov. 14, 2019
2
13