wine-devel@list.winehq.org
November 2019
- 85 participants
- 778 discussions
[PATCH 1/6] d3dcompiler: Implement d3d10 reflection Get{Input, Output}ParameterDesc() methods.
by Matteo Bruni Nov. 13, 2019
by Matteo Bruni Nov. 13, 2019
Nov. 13, 2019
1
5
[PATCH vkd3d 00/13] vkd3d: Implement compute-shader based UAV clears.
by Philip Rebohle Nov. 13, 2019
by Philip Rebohle Nov. 13, 2019
Nov. 13, 2019
4
20
[PATCH 1/5] wined3d: Introduce wined3d_stateblock_set_stream_source().
by Zebediah Figura Nov. 13, 2019
by Zebediah Figura Nov. 13, 2019
Nov. 13, 2019
2
9
2
1
1
8
[PATCH v2 1/3] user32/tests: Add new test to validate WM_CANCELMODE message.
by Rémi Bernon Nov. 13, 2019
by Rémi Bernon Nov. 13, 2019
Nov. 13, 2019
2
4
[PATCH 1/7] d3dcompiler: Always expect D3D_COMPILER_VERSION to be defined.
by Matteo Bruni Nov. 13, 2019
by Matteo Bruni Nov. 13, 2019
Nov. 13, 2019
3
9
2
19
[PATCH 7/7] comctl32: Implement treeview edit control text trimming and overwriting
by Damjan Jovanovic Nov. 13, 2019
by Damjan Jovanovic Nov. 13, 2019
Nov. 13, 2019
2
1
[PATCH 6/7] comctl32: Test overwriting of pszText pointer in TVN_ENDLABELEDIT
by Damjan Jovanovic Nov. 13, 2019
by Damjan Jovanovic Nov. 13, 2019
Nov. 13, 2019
2
1