wine-devel@list.winehq.org
December 2019
- 73 participants
- 634 discussions
[PATCH vkd3d 4/6] vkd3d-shader: Handle normalised types in vkd3d_component_type_from_data_type().
by Henri Verbeet Dec. 6, 2019
by Henri Verbeet Dec. 6, 2019
Dec. 6, 2019
1
0
[PATCH vkd3d 3/6] vkd3d: Add stub for ID3D12GraphicsCommandList2::WriteBufferImmediate().
by Henri Verbeet Dec. 6, 2019
by Henri Verbeet Dec. 6, 2019
Dec. 6, 2019
1
0
[PATCH vkd3d 2/6] vkd3d/tests: Add tests for ID3D12GraphicsCommandList2::WriteBufferImmediate().
by Henri Verbeet Dec. 6, 2019
by Henri Verbeet Dec. 6, 2019
Dec. 6, 2019
1
0
[PATCH vkd3d 1/6] vkd3d: Add SetViewInstanceMask() to the ID3D12GraphicsCommandList1 interface.
by Henri Verbeet Dec. 6, 2019
by Henri Verbeet Dec. 6, 2019
Dec. 6, 2019
1
0
1
0
[PATCH 1/4] wined3d: Introduce wined3d_stateblock_multiply_transform().
by Zebediah Figura Dec. 6, 2019
by Zebediah Figura Dec. 6, 2019
Dec. 6, 2019
2
7
Dec. 6, 2019
1
0
[PATCH resend 1/2] comctl32/listbox: Set the selection if it's currently invalid in HandleTimer.
by Gabriel Ivăncescu Dec. 6, 2019
by Gabriel Ivăncescu Dec. 6, 2019
Dec. 6, 2019
2
2
2
1
[PATCH resend 1/2] comctl32/combo: Don't redraw the Combo Box when dropped down if it has an editbox.
by Gabriel Ivăncescu Dec. 6, 2019
by Gabriel Ivăncescu Dec. 6, 2019
Dec. 6, 2019
1
1