[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_bind_dummy_textures().
by Henri Verbeet June 7, 2019
by Henri Verbeet June 7, 2019
June 7, 2019
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_bind_bo().
by Henri Verbeet June 7, 2019
by Henri Verbeet June 7, 2019
June 7, 2019
1
0
[PATCH 1/5] wined3d: Move the "tid" field from struct wined3d_context to struct wined3d_context_gl.
by Henri Verbeet June 7, 2019
by Henri Verbeet June 7, 2019
June 7, 2019
1
0
[PATCH 1/2] user32: Do not call SendMessage() to show a window that is already visible.
by Alexey Prokhin June 7, 2019
by Alexey Prokhin June 7, 2019
June 7, 2019
3
6
June 7, 2019
1
0
June 7, 2019
2
1
[PATCH] dinput: Return correct value in IDirectInputDevice2 Release
by Alistair Leslie-Hughes June 7, 2019
by Alistair Leslie-Hughes June 7, 2019
June 7, 2019
1
0
1
0
[PATCH 1/6] strmbase: Add a cached implementation of IDispatch and use it in IBasicVideo.
by Zebediah Figura June 6, 2019
by Zebediah Figura June 6, 2019
June 6, 2019
2
6
[PATCH 3/3] dbghelp: Use internal flag for loading native files.
by Alistair Leslie-Hughes June 6, 2019
by Alistair Leslie-Hughes June 6, 2019
June 6, 2019
1
0