June 26, 2019
1
0
[PATCH v4 1/6] dxgi: Move wined3d_swapchain_resize_target() from wined3d.
by Conor McCarthy June 26, 2019
by Conor McCarthy June 26, 2019
June 26, 2019
2
6
2
1
[PATCH v3 1/6] dxgi: Move wined3d_swapchain_resize_target() from wined3d.
by Conor McCarthy June 26, 2019
by Conor McCarthy June 26, 2019
June 26, 2019
4
12
[PATCH 5/5] wined3d: Handle Windows 8.1 in wined3d_driver_info_init().
by Henri Verbeet June 26, 2019
by Henri Verbeet June 26, 2019
June 26, 2019
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_light_uniform().
by Henri Verbeet June 26, 2019
by Henri Verbeet June 26, 2019
June 26, 2019
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_lightambient_uniform().
by Henri Verbeet June 26, 2019
by Henri Verbeet June 26, 2019
June 26, 2019
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_material_uniform().
by Henri Verbeet June 26, 2019
by Henri Verbeet June 26, 2019
June 26, 2019
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_texmatrix_uniform().
by Henri Verbeet June 26, 2019
by Henri Verbeet June 26, 2019
June 26, 2019
1
0
2
8