2
1
July 2, 2019
2
1
[PATCH 2/3] server: Fix debug event order in generate_startup_debug_events.
by Jacek Caban July 2, 2019
by Jacek Caban July 2, 2019
July 2, 2019
2
1
2
2
2
1
2
1
[PATCH] kernelbase: Only subtract 2 when strings arent equal.
by Alistair Leslie-Hughes July 2, 2019
by Alistair Leslie-Hughes July 2, 2019
July 2, 2019
3
3
2
1
1
0
July 2, 2019
2
9
[PATCH] ntdll: Correctly fill DataTransferLength in SCSI_PASS_THROUGH and SCSI_PASS_THROUGH_DIRECT.
by Zebediah Figura July 2, 2019
by Zebediah Figura July 2, 2019
July 2, 2019
2
1
July 1, 2019
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_ffp_fragment_shader().
by Henri Verbeet July 1, 2019
by Henri Verbeet July 1, 2019
July 1, 2019
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_geometry_shader().
by Henri Verbeet July 1, 2019
by Henri Verbeet July 1, 2019
July 1, 2019
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_domain_shader().
by Henri Verbeet July 1, 2019
by Henri Verbeet July 1, 2019
July 1, 2019
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_hull_shader().
by Henri Verbeet July 1, 2019
by Henri Verbeet July 1, 2019
July 1, 2019
1
0
[PATCH v2] user32: Do not call SendMessage() to show a window that is already visible.
by Alexey Prokhin July 1, 2019
by Alexey Prokhin July 1, 2019
July 1, 2019
2
1
July 1, 2019
2
1
July 1, 2019
2
1
2
1
2
1
1
0
1
0
July 1, 2019
1
0
3
3