July 4, 2019
2
1
[PATCH 1/6] user32: Wait for user driver to be ready in EnumDisplayDevicesW.
by Zhiyi Zhang July 4, 2019
by Zhiyi Zhang July 4, 2019
July 4, 2019
2
1
[PATCH 1/5] gdi32: Support multiple monitors in D3DKMTOpenAdapterFromGdiDisplayName.
by Zhiyi Zhang July 4, 2019
by Zhiyi Zhang July 4, 2019
July 4, 2019
1
0
July 4, 2019
1
0
1
0
July 4, 2019
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to wined3d_query_create_buffer_object().
by Henri Verbeet July 4, 2019
by Henri Verbeet July 4, 2019
July 4, 2019
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to nvts_activate_dimensions().
by Henri Verbeet July 4, 2019
by Henri Verbeet July 4, 2019
July 4, 2019
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to glsl_blitter_get_program().
by Henri Verbeet July 4, 2019
by Henri Verbeet July 4, 2019
July 4, 2019
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to set_glsl_shader_program().
by Henri Verbeet July 4, 2019
by Henri Verbeet July 4, 2019
July 4, 2019
1
0